In 1950, Alan Turing Created a Chess Computer Program That Prefigured A.I

In 1950, Alan Turing Created a Chess Computer Program That Prefigured A.I.

Chess is one of the oldest, and most revered games of strategy and analysis in the world. It’s a game so intricate that some spend their entire lives trying to master it. Nearly 60 years ago, a new player entered the game–one powered not by human intelligence and dedication, but by lines of code on paper, written by computer scientist Alan Turning.

The most well-known chess-playing computer is IBM’s Deep Blue, which faced off against Russian chess grandmaster Garry Kasparov in a much publicized series of matches in February 1996. Deep Blue was not the first computer programmed for chess, however. That distinct honor goes to an algorithm named “Turbochamp,” which was written by famed British computer scientist, mathematician and cryptanalyst Alan Turing in the late 1940s.

Known by many historians as the “father of computer science,” Turing first made a name for himself when he perfected the Bombe–a mechanical device used by British intelligence to decipher encrypted messages sent using the German Enigma machine during World War II. Turing’s achievements are considered a turning point of the war.

Turing continued his work in the computer science field, even working with primitive forms of artificial intelligence. His work with A.I. quickly led him to tackle chess, which he saw as a way to test the true mettle of an artificial brain. (The term “A.I.” wasn’t coined until 1956, two years after Turing’s untimely death).

Portrait of Alan Turing. (Credit: Fine Art Images/Heritage Images/Getty Images)

An Enigma cipher machine that belonged to codebreaker Alan Turing at Bonham’s Auction House, New York City. (Credit: Spencer Platt/Getty Images)


Turing began working on his algorithm in 1948, before computers were even capable of executing complex calculations. Still, Turing pressed on and finished his code in 1950. The algorithm was crude. Its logic was based on just a few of the most basic rules of chess, and it was only able to “think” two moves in advance. To put that in context, Garry Kasparov, who is considered one of the best players in the world, has stated that he typically calculates three to five moves ahead, but can look ahead as many as 12 or 14 moves, depending on the situation.

Once the code was written, Turing set out to test it on a working computer. After failed attempts at implementing the algorithm using the Ferranti Mark I–the world’s first commercially available general-purpose computer–in 1951, Turing decided to demo the algorithm’s capabilities without using a computer at all.

He challenged his friend and colleague Alick Glennie, with the caveat that Turing would play the game using a paper-printed version of his code. When it was Turing’s turn to make a move, he would consult the algorithm and use its “logic” to decide which pieces to move, and where. Because he had to analyze every move as his program would, Turing took upwards of 30 minutes to work through the strategy each time his turn came. “Turbochamp “showed it was fully capable of playing against a human in chess—but not winning. Glennie defeated Turing in just 29 moves.

Turing never got to see his program executed by an actual computer. He died from cyanide poisoning in 1954–two weeks shy of what would have been his 42nd birthday. Turing had been prosecuted, and chemically castrated, due to his relationship with another man in 1952. Turing’s wartime triumphs and early artificial intelligence accomplishments fell in to obscurity. The British government didn’t declassify the work of Turing and his Bletchley Park colleagues until the 1970s, and Turing’s own record of the cracking of the Enigma code wasn’t published until the 1990s.

VIDEO: Garry Kasparov plays Turing’s “Turbochamp”
In June 2012, as part of the University of Manchester’s Alan Turing Centenary Conference, “Turbochamp” finally got a chance to prove its acumen in front of the world. The algorithm’s opponent that day? Garry Kasparov, of course.

The little program from 1950 was no match for the Russian grandmaster, who had won against IBM’s “Deep Blue” back in 1966, but later lost to an IBM supercomputer in 1997. The man who many think is the greatest chess player of all time mopped the floor with Turbochamp in just 16 moves. Afterwards, the victorious Kasparov paid tribute to the legendary programmer, stating: “I suppose you might call it primitive, but I would compare it to an early car—you might laugh at them but it is still an incredible achievement.”

“[Turing] wrote algorithms without having a computer—many young scientists would never believe that was possible. It was an outstanding accomplishment.”

Read previous post:
Help Nino Khurtsidze overcome cancer

Nino in Need Nino Khurtsidze (born September 28th, 1975) is a Georgian chess player who holds the FIDE titles of...

GRENKE Chess Classic 2017 FINAL

GRENKE Chess Classic 2017 (Karlsruhe GER) Thu 13th Apr 2017 - Sat 22nd Apr 2017 - Official Site 4th GRENKE...

Életmü díjat kapott sakk szakosztályunk mestere, Jakobetz László

Életmü díjat kapott sakk szakosztályunk mestere, Jakobetz László Vezetőedzőnket, Jakobetz László FIDE-mestert Budapesti Sakkozásért Díjjal tüntették ki a Bálnában megtartott Tavaszi...

CIKK vázlat

Chess Talent: Vincent meets Garry

Chess Talent: Vincent meets Garry By Frederic Friedel Here's how it began. Recently – actually at the end of August...